<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Texture UUID dumper (Freebie)</title>
	<atom:link href="http://xugumadison.org/wp/2009/05/texture-uuid-dumper/feed/" rel="self" type="application/rss+xml" />
	<link>http://xugumadison.org/wp/2009/05/texture-uuid-dumper/</link>
	<description>Virtual world scripting, development and research</description>
	<lastBuildDate>Tue, 15 Jun 2010 14:59:27 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Howto: Texture UUIDs in Second Life &#171; Xugu Madison</title>
		<link>http://xugumadison.org/wp/2009/05/texture-uuid-dumper/comment-page-1/#comment-3</link>
		<dc:creator>Howto: Texture UUIDs in Second Life &#171; Xugu Madison</dc:creator>
		<pubDate>Mon, 11 May 2009 14:26:51 +0000</pubDate>
		<guid isPermaLink="false">http://xugumadison.org/wp/?p=22#comment-3</guid>
		<description>[...] the searches bringing people to my blog, and the fact that I just put out a wildly popular freebie texture UUID extractor, I thought I&#8217;d write a howto on texture UUIDs in Second [...]</description>
		<content:encoded><![CDATA[<p>[...] the searches bringing people to my blog, and the fact that I just put out a wildly popular freebie texture UUID extractor, I thought I&#8217;d write a howto on texture UUIDs in Second [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

